Search found 15 matches
- Wed Jan 27, 2016 1:29 am
- Forum: General Discussion
- Topic: Community Discussion: Animal Companions, Familars, and Summons
- Replies: 8
- Views: 3828
The Pale Master summons are completely redone and very customized
The information that will be presented here will be secret information not to be used in game with out the PC having prior knowledge through Role play. This will be a secret Guild of Pale masters and Necromancers with many and any other evil types within the organization as well, few will know of th...
Druid circle (guild) the main body of members will of course be druids, sub members will include, rangers, spirit shamans and some Barbarian clans. Others would be on a case by case decision by the Great Druid. ------I will include a lot more detail soon------
I restored the deleted posts as I didn't think they should have been, I love the Idea of a woodsmen guild and think it would fit perfect in this world, it just needs the guild to be detailed and clarified with structure.
I would remind players reading other bio's not to meta game, knowledge gained from reading a BIO should never be used in game unless the information is listed as public knowledge by the player, when in doubt, ask the player.
- Tue Jan 19, 2016 3:51 pm
- Forum: Announcements & News
- Topic: New stuff coming soon
- Replies: 0
- Views: 1828
We have some new and great things coming soon, New areas to explore, new enemies to beat on and I will be posting some new and old ideas on Forgotten Realms Lore. If you have Ideas you would like to see in the future updates post them in the appropriate thread and we will consider it. I will try and...
A Druid circle is just as likely to help an Orc tribe as they are a human settlement as long as it furthered the goals of the Druid order, its not about making it complicated as it is good role playing. Guilds are organizations and by their very nature are complicated just for that reason. again I n...
Druids are completely devoted to their circles, not all Druid join a circle but will never go against the wishes of their order (Arch, Great, Grand, and Hierophant) meaning if any order from a Woodsmen guild that conflicts with the Druid orders the Druid in question would not go against the Druid le...