Search found 22 matches

by Clangeddin
Thu Aug 17, 2017 9:01 am
Forum: General Discussion
Topic: code testing
Replies: 1
Views: 209

Re: code testing

Try with the following code, it should fixes all the issues: //:://///////////////////////////////////////////// //:: Summon Monster I //:: NW_S0_Summon1 //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Summons a creature based on alignment to fight for the...
by Clangeddin
Fri Oct 21, 2016 9:55 pm
Forum: Neverwinter Nights 2 -Tech Support and Misc
Topic: Report Bugs here, bugs on live server -> Now on 2.64!(2.63)
Replies: 2
Views: 667

Re: Report Bugs here, bugs on live server 2.63

Several textures missing from tower shields and dwarven waraxes. Could be other items as well.
by Clangeddin
Sun Feb 07, 2016 8:04 am
Forum: Out of Date
Topic: Bug Reports for version 2.6 and newer
Replies: 13
Views: 3290

Re: Bug Reports for version 2.6 and newer

Animal Companion text description and appearence is missing on character creation screen (and I suspect in game as well)
by Clangeddin
Thu Jan 28, 2016 8:20 pm
Forum: General Discussion
Topic: Community Discussion: Animal Companions, Familars, and Summons
Replies: 8
Views: 2591

Re: Community Discussion: Animal Companions, Familars, and Summons

Even if they seem weak on appeance, they can be easily buffed in stats and levels scaling up with Blackguard class level or other attributes. That said, if the appearence does not satisfy you, perhaps a hell hound would work? (Isn't that what they are summoning already by the way?) As for companions...
by Clangeddin
Thu Dec 10, 2015 11:38 am
Forum: Custom NWN2 Scripts for All to Use
Topic: Some Bugfixes (for singleplayer)
Replies: 2
Views: 1737

Re: Some Bugfixes (for singleplayer)

Solomon wrote:The links appear to be broken.


Should be fixed now, thanks.
I think the problem was that when I edited the post, the links broke.
by Clangeddin
Tue Dec 08, 2015 9:46 am
Forum: Custom NWN2 Scripts for All to Use
Topic: Some Bugfixes (for singleplayer)
Replies: 2
Views: 1737

Some Bugfixes (for singleplayer)

NEXUS: http://www.nexusmods.com/neverwinter2/mods/1020/? VAULT: http://neverwintervault.org/project/nwn2/script/clangeddins-fixes This mod will fix the following bugs: 1) Spell Resistance from items firing only the first time. 2) Damage immunities from items turning into a vulnerability if it surpas...
by Clangeddin
Tue Dec 08, 2015 7:23 am
Forum: Custom NWN2 Scripts for All to Use
Topic: Rebuild Character
Replies: 0
Views: 1564

Rebuild Character

As you may have noticed, Tales of Tethyr uses a mod that allows characters to relevel their character from scratch changing base ability scores, skill points, alignment, and allowing even dragon disciples to relevel (normally they incur in an exploited bug, but this mod fixes that). You can find a v...
by Clangeddin
Sat Aug 15, 2015 7:26 pm
Forum: Server/Module Information
Topic: Rebuild Tool
Replies: 0
Views: 1921

Rebuild Tool

Tales of Tethyr features a rebuilding tool that allows you to partially rebuild your character, allowing you to choose alignment and ability scores from scratch, sending it back to level 1 and awarding the first level skill points (so they can be redistributed at level 2). To access the rebuild, pre...
by Clangeddin
Sat Aug 15, 2015 7:22 pm
Forum: Server/Module Information
Topic: ECL system (Races)
Replies: 0
Views: 1898

ECL system (Races)

Tales of Tethyr uses a modified ECL system that is a bit different from the standard ECL system, this was also done in an attempt to balance out the monster races. Characters with ECL of 1 or higher automatically gain monster class levels (according to their race) as soon as they are created or when...
by Clangeddin
Sat Aug 15, 2015 7:14 pm
Forum: Server/Module Information
Topic: Modified Classes
Replies: 2
Views: 958

Bodyguard (Previously Neverwinter Nine)

High Saving Throws changed to ALL
Added Taunt and Tumble to class skills.
Removed Protective Aura
Guarding the Lord moved to level 1.
Added bonus feats (any) at levels 2 and 4.
All-out Assault no longer inflicts damage on the Neverwinter Nine.

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