Modified Classes

Information pertaining to the server specs, and module specs.

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Clangeddin
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Joined: Tue Aug 04, 2015 7:19 pm

Modified Classes

Postby Clangeddin » Sat Aug 15, 2015 7:09 pm

This thread contains the changes about previously existing classes from NWN2 Vanilla.
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Clangeddin
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Joined: Tue Aug 04, 2015 7:19 pm

Pale Master

Postby Clangeddin » Sat Aug 15, 2015 7:12 pm

Requirements change:
---- Alignment: Any non-good
---- Class: Sorcerer or Wizard
---- Spellcasting: Arcane level 3
---- Skill: Lore 8 ranks
---- Feat: Spell Focus (Necromancy)
HD changed to 4.
Fortitude Saves changed to Low.
Removed Bard spell progression.
Removed Animate Dead
Removed Bone Skin
Added Control Undead at level 5.
Deathless Vigor moved to level 4.
Summon Undead moved to level 1. The types of summons have been scaled down 2 levels and Elite Vampire has been added at the top. The summon also gains level to scales up with Pale Master class level. ( 5 + PM level, up to a maximum of 15)
Summon Greater Undead moved to level 10. Will now summon a Lich that scales up to the Palemaster's total character levels. Palemaster with "Epic Spell Focus Necromancy" feat will summon a Demi-Lich instead.
Pale master's summons now have permanent duration.
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Clangeddin
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Bodyguard (Previously Neverwinter Nine)

Postby Clangeddin » Sat Aug 15, 2015 7:14 pm

High Saving Throws changed to ALL
Added Taunt and Tumble to class skills.
Removed Protective Aura
Guarding the Lord moved to level 1.
Added bonus feats (any) at levels 2 and 4.
All-out Assault no longer inflicts damage on the Neverwinter Nine.

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